| Name: Simar |

|
|
Nature: Thrillseeker |
| Homeland: Cybaria |
Demeanor: Loner |
| Magick: None |
Concept: Renegade Noble |
| Affiliation/Title: High Guardsman |
Chronicle: |
Attributes
& Abilities
|
| STRENGTH |
     |
CHARISMA |
     |
PERCEPTION |
     |
| Climb |
   
[ 4 ] |
Animal Ken |
   
[ 4 ] |
Alertness |
   
[ 6 ] |
| Might |
   
[ 4 ] |
Etiquette |
   
[ ] |
Intuition |
   
[ 5 ] |
| DEXTERITY (Nimble) |
     |
Larceny |
   
[ ] |
Investigation |
   
[ 5 ] |
| Archery |
    [ 5 ] |
Perform |
    [
] |
INTELLIGENCE |
     |
| Athletics |
   
[ 7 ] |
Rapport |
   
[ 3 ] |
Academics |
   
[ 4 ] |
| Burglary |
   
[ ] |
MANIPULATION |
     |
Astrology |
    [
] |
| Melee (Swordplay) |
   
[ 7 ] |
Interrogation |
   
[ 3 ] |
Cultures |
   
[ 4 ] |
| Ride |
   
[ 6 ] |
Leadership |
   
[ 4 ] |
Engineering |
   
[ ] |
| Sleight-of-Hand |
   
[ ] |
Subterfuge |
   
[ 3 ] |
Enigmas |
   
[ 4 ] |
| Stealth |
   
[ 5 ] |
APPEARANCE |
     |
Healing |
   
[ 4 ] |
| Throwing |
   
[ 5 ] |
Intimidation |
   
[ 3 ] |
Law |
   
[ ] |
| Unarmed (Brawling) |
   
[ 7 ] |
Seduction |
    [
] |
Survival |
   
[ 5 ] |
| STAMINA (Tough) |
     |
|
WITS |
    |
| Endurance |
   
[ 7 ] |
|
Arts |
   
[ ] |
| Resistance |
   
[ 5 ] |
|
|
|
Divination |
   
[ ] |
|
|
|
|
|
Meditation |
   
[ 4 ] |
Simar Jalya Shamus Game Logs
entrOpy MULTIMEDIA Setting Rules The Story
Myth
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