Weapons and Armor
Acc=Accuracy added to the Dice
Pool | Dam=Damage - rating or added to Str | Con=Concealability [H=hand or pouch/ P=pack
or on ones person/ C=cloak/ N=not at all] | Spd=Initiative value/speed factor | 2H=2
handed | Rch=Reach in 1yard hexes | Rng=Range in yards
Melee Weapon |
Origin |
D# |
Acc |
Dam |
Con |
Spd |
Notes |
Battle Axe |
Balgar, Ordo |
7 |
+1 |
+2K |
C |
0 |
|
Battle Pick |
Varial (Cybaria), Balgar, Ordo |
7 |
+0 |
+2K |
C |
0 |
|
Brass Knuckles |
Various |
5 |
+0 |
+1B |
H |
0 |
|
Chain |
Various |
6 |
+0 |
+1B |
P |
0 |
Rch:2 |
Club |
Various |
5 |
+0 |
+1B |
P |
+1 |
|
Dagger |
Various |
4 |
+0 |
+1K |
P |
+1 |
|
Flail |
Varial (Cybaria), Ordo |
7 |
+1 |
+2B |
P |
0 |
|
Garrote |
Leng, Cybaria |
V |
+0 |
+3B |
H |
-3 |
2H |
Hand Axe |
Various |
6 |
+0 |
+2K |
P |
0 |
|
Knife |
Various |
5 |
+0 |
+2K |
P |
0 |
|
Lance |
Varial |
7 |
+0 |
+4K |
N |
0 |
Rch:3 |
Mace |
Various |
6 |
+1 |
+4B |
N |
0 |
|
Morningstar |
Varial, Ordo |
7 |
+1 |
+3B |
N |
0 |
|
Polearm |
Various |
6 |
+0 |
+2K |
N |
0 |
Rch:3;
2H |
Spear (held) |
Ordo |
6 |
+0 |
+2K |
N |
0 |
Rch:2 |
Staff |
Various |
6 |
+1 |
+2B |
N |
0 |
Rch:1;
2H |
Swords |
|
|
|
|
|
|
|
Bastard- |
Varial |
6 |
+0 |
+4K |
C |
0 |
|
Broad- |
Varial, Ordo, Balgar |
6 |
+1 |
+3K |
C |
-1 |
|
Falchion |
Varial |
6 |
+1 |
+2K |
C |
+1 |
|
Long- |
Varial, Balgar |
6 |
+0 |
+3K |
C |
0 |
|
Short- |
Various |
5 |
+0 |
+2K |
C |
0 |
|
2-Handed- |
Various |
7 |
+1 |
+5K |
C |
0 |
2H |
War Hammer |
Balgar, Ordo |
6 |
+1 |
+3B |
C |
0 |
|
Trident |
Varial (Alanth), Ordo |
7 |
+0 |
+3K |
N |
0 |
Rch:1 |
Whip |
Various |
7 |
+0 |
+1K |
P |
-1 |
Rch:5;
+2 dice to disarm |
Ranged Weapon |
Origin |
D# |
Acc |
Dam |
Con |
Spd |
Notes |
Bolo |
Varial (Sarna) |
7 |
+0 |
+0B |
P |
-1 |
Rng:
25; Entangles |
Bows |
|
|
|
|
|
|
|
Long Bow |
Various |
6 |
+1 |
By arrow +1 |
N |
0 |
Rng:
150; 2H |
Short Bow |
Various |
6 |
+1 |
By arrow |
C |
0 |
Rng:
100; 2H |
- Arrow |
Various |
-- |
-- |
+1K |
P |
-- |
|
- Steel Arrow |
Varial |
-- |
-- |
+2K |
P |
-- |
Used
to stick into stone |
- Barbed Arrow |
Fae |
-- |
-1 |
+2K |
P |
-- |
Deals
4K damage when pulled out |
Crossbows |
|
|
|
|
|
|
|
Light- |
Varial, Ordo |
6 |
+1 |
By Bolt |
C |
+0 |
Rng:
200; 2H |
Heavy- |
Varial |
6 |
+1 |
By Bolt +1 |
N |
-1 |
Rng:
250; 2H |
- Bolt |
Various |
-- |
-- |
2K |
P |
-- |
|
- Heavy Bolt |
Various |
-- |
-- |
4K |
P |
-- |
Usable
only in light or heavy crossbow |
- Steel Bolt |
Varial (Tambrect) |
-- |
- 1 |
4K |
P |
-- |
Usable
only in heavy crossbow; used to stick into stone |
Javelin |
Varial (Sarna) |
6 |
+0 |
+2K |
N |
0 |
Rng:
40 |
Sling |
Various |
5 |
+0 |
By Stone |
H |
+1 |
Rng: 15 |
- Stone |
Various |
-- |
-- |
+0B |
H |
-- |
|
- Bullet |
Varial |
-- |
-- |
+1B |
H |
-- |
|
Spear (thrown) |
Ordo |
6 |
+0 |
+2K |
N |
0 |
Rng:
20 |
Throwing Axe |
Various |
6 |
+0 |
+1K |
P |
0 |
Rng:
20 |
Throwing Knife |
Various |
5 |
+1 |
+0K |
H |
+1 |
Rng:
20 |
Thrown Stone |
Various |
5 |
+0 |
+0B |
H |
+1 |
Rng:
10 |
War Dart |
Various |
5 |
+0 |
+0K |
P |
0 |
Rng:
25 |
Armor |
Origin |
+ to Soak |
Dex Mod |
Area Covered |
Notes |
Brigandine |
Varial |
1 |
+0 |
Torso |
|
Chain
Mail |
Varial
(Alanth), Ordo, Balgar |
2 |
+0 |
Torso & Arms |
Soak vs. arrows is only 1 unless layered (+1 to Dex
D#s) |
Helmet |
|
|
|
|
|
Pot Helm |
Various |
1 |
+0 |
Head |
|
Bronze Helmet |
Varial
(Sarna) |
1 |
+0 |
Head |
Multiple hits will likely dent it and make it useless |
Iron Helmet |
Varial |
2 |
+0 |
Head & Face |
A faceplate adds 1 to Per D#s |
Mail Cowl |
Varial,
Ordo, Balgar |
1 |
+0 |
Head & Face |
|
Jacks |
Varial,
Ordo, Balgar |
1 |
+0 |
Torso |
|
Leather |
Various |
1 |
0 |
Torso, Arms & Legs (Greaves) |
Greaves add 1 to Dex D#s |
Leather,
studded |
Various |
2/1 |
+1 |
Torso, Arms & Legs (Greaves) |
Greaves add 1 to Dex D#s |
Leather,
reinforced |
Various |
3 |
2 |
Torso, Arms & Legs (Greaves) |
Greaves add 1 to Dex D#s |
Armor |
Origin |
+ to Soak |
Dex Mod |
Area Covered |
Notes |
Plate |
|
|
|
|
|
Bronze |
Varial
(Sarna) |
3 |
2 |
Torso |
|
Iron |
Tambrect,
Alanth, Balgar |
3 |
2 |
Torso |
|
Full |
Tambrect |
4 |
3 |
Torso, Arms & Legs |
Must be nobility to own (Title 2 min) |
Primitive |
|
|
|
|
|
Hide |
Ordo,
Balgar |
1 |
0 |
Torso & Arms |
|
Breastplate |
Ordo |
2/1 |
0 |
Torso |
Several hits may splinter the material, making it
useless |
Cloth |
Various |
1/0 |
0 |
Anywhere |
|
Shields |
|
|
|
|
|
Small |
Various |
1 |
0 |
-- |
Can defend against only one attacker/round |
Cavalry |
Varial,Ordo |
1 |
+1 |
-- |
|
Medium |
Various |
2 |
+1 |
-- |
|
Hand |
|
1 |
0 |
-- |
Can defend against only one attacker/round |
Body |
Sarna,
Tambrect |
3 |
+2 |
-- |
|
Notes on sword/armor make: Steel is extremely rare on Myth, and the House of Tambreci
are the only known Varials to possess the secret to make it. Most weapons are made of
bronze or iron - iron being the more modern metal. Iron armor is somewhat more common
(since larger items are easier to experiment on), and only those living in the Kingdom of
Sarna still commonly make it. Possession of steel weapons or armor outside the House of
Tambreci is not only practically unknown, but a criminal offense inside the Empire. Only
those ordained by the Holy Order may carry steel weapons.
Character Sheet Paths of Virtue Backgrounds Merits & Flaws Equipment Faerie Glamour
entrOpy MULTIMEDIA Setting Rules The Story
Myth
|